Desktop Engineering announces that Xtl, a new application for STL file repair and editing from Discretize Inc. (Covington, LA), has been selected its Editor’s Pick of the Week for July 6, 2011.
Xtl is “for repairing and editing dirty STL geometries you encounter during simulation as well as manufacturing jobs like 3D printing,” says Anthony J. Lockwood, editor at large for Desktop Engineering. "The first thing that makes Xtl interesting is that it approaches STL models as a CAD-like topology – bodies, surfaces, curves, and vertices overlaying the faceted model – not just as a bunch of triangular facets and nodes. This means that you approach repairs and editing from this kind of design angle, which should give you good control over what you're doing."
Xtl comes with a prototype wrapping algorithm. “Normally when you leverage a wrapping algorithm to create a surface, your software can have a hard time figuring out what features you need and what features to boot out,” explains Lockwood. “Small features that you really need can give it fits. Discretize says that its prototype intelligent wrapping algorithm gives Xtl the ability to close large gaps yet preserve those small features. … This capability is headed in an interesting direction."
Read the full Editor’s Pick of the Week at “STL Repair, Editing Tool for Simulation/Manufacturing.”
Desktop Engineering magazine, which is published monthly by Level 5 Communications, is an industryleading media brand covering hardware and software engineering solutions for the manufacturing, medical, automotive, aerospace, consumer electronics, process, and other industries. Its readership of 60,000 is 100- percent involved in upfront design processes. Desktop Engineering’s website, deskeng.com, is a valuable resource updated regularly with breaking news from the global engineering, design, and manufacturing industries.
“Desktop Engineering covers MCAD, simulation and analysis, reverse engineering, and rapid technologies for design engineers and engineering management,” said Steve Robbins, executive editor. “We focus on computer technologies that enable 3D modeling and simulation.”
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